SK Telecom’s introduces…
At the Mobile World Congress (MWC) that will be held in Barcelona, Spain from 26 February to 1 March, 2018, SK Telecom Co. Ltd. ( South Korea’s largest mobile provider) will introduce the service called Oksusu Social VR.
What is Oksusu Social VR?
This VR platform is a complex innovation which was designed to enable people all over the world to engage with video content and interact with the others inside virtual worlds as if they were in the same place together.
What does it offer?
Oksusu Social VR offers 80-inch full HD equivalent content view in the virtual world, but an upgraded image quality is expected using upcoming 5K telecommunications technology to allow ultrahigh-speed data transmission capable of providing 8K, or 7,680 by 4,320 pixels, video content for VR viewers.
The implementation of 5G networks is seen by SK Telecom as an important step for VR adoption, especially when it comes to mobile VR. The company notes in a press statement: “Most of the VR content provided currently are pre-made content played whenever commanded. The real-time online VR content platform is not available because the limited high-speed communications network is unable to support the full VR environment. Once the next-generation network, such as 5G, is applied to the VR platform, users will be able to enjoy high-resolution live streaming VR content in a real-time basis. For instance, a scenery of aurora from the north pole can be vividly presented via the VR platform, and a soccer match played in Spain can be enjoyed like if watching at the stadium.”.
More facts about Oksusu Social VR
At the MWC 2018, VR devices like Samsung Electronics Gear VR and Google Daydream will be used in order for the virtual world offered by ‘Oksusu Social VR’ to be enjoyed. SK Telecom has also adapted avatars through its platform ‘T real Avatar Framework’. The avatars reflect the body movement, facial and emotional expressions in the virtual space.
When will it be commercialized?
SK Telecom plans to commercialize ‘Oksusu Social VR’ until the end of 2018, and it will expand this service in many industries like commerce, advertisements, entertainment and many others.